I'm a full-stack developer and AI engineer, and I've been at this for eight years. I lead the C++ vehicle inspection software of a company, running in workshops and inspection centers across several countries. I work across three worlds that don't usually mix: industrial software, cybersecurity and the modern web.
I like taking a product from start to finish, from the first idea to seeing it live in production. That's where the AI I build fits in: RAG, agents and language models put to work on the concrete, everyday problems of a company.
On a personal level, I'm creative and self-taught: I enjoy figuring out how things work and I don't stop until I really get them. Artificial intelligence is what hooks me most right now; I learn something new almost every day and put it into practice. I've loved videogames for as long as I can remember, and that's where the purpose behind almost everything I do comes from: turning life into a videogame, making even the most routine things feel fun and motivating. This site is a first example of that.